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“时空塑境”游戏工作坊(上海)Open Call Temporal Worlding Workshop

2025年3月29日 14:00 ~ 2025年4月5日 18:00
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    招募 |“时空塑境”游戏工作坊

     

    时间的“给予”和“获得”——如何发生?目的为何?欢迎您加入这场名为“时空塑境”的游戏。时间塑造我们的生活,这场游戏则指向我们与时间的关系。

     

    德国驻上海总领事馆文化教育处与北京德国文化中心·歌德学院(中国)共同邀请艺术家卡琳娜·埃德曼和赵帆俪来到中国,先后于上海(328-29日)及北京(45-6日)开展四场活动。在游戏工作坊中,参与者将在引导下完成城市行走,在推测性叙事和肢体练习中探索时间、化身等塑造世界的方式。

     

    “时空塑境”是一款远程现实游戏(RRGs,结合电子游戏和真人角色扮演(LARP)的元素。参与者两人一组,化身为同一个角色的两副身体:游戏者和化身者。二者通过视频通话实现连接,结伴完成行走,并通过声音、动作和共享叙述来定位时间。游戏过程中,参与者将了解自己是如何感知时间的——不仅通过标准的时钟时间或个人的身体节奏,更是通过对未来、过去和现在的社会性觉察。

     

    若您想参与329日举行的游戏工作坊,请通过活动行平台进行报名,详见后文。如有无障碍需求,请在报名表中进行说明,我们将尽可能为您提供解决方案。参与者可以单人或两人一组的形式进行报名,我们将为单人玩家随机匹配搭档。

     

    “时空塑境”系列活动

     

    艺术家对谈(上海):2025328日,周五

    ·        线下活动(德领馆文教处)*

     

    游戏工作坊(上海)2025329日,周六,14:00-18:00

    ·        上海线下活动(“化身者”玩家)

    ·        远程参与(“游戏者”玩家)

     

    游戏工作坊(北京):202545日,周六,14:00-18:00

    ·        远程参与(“游戏者”玩家)

    ·        北京线下活动(“化身者”玩家)

     

    公开复盘(北京):202546日,周日

    ·        线下活动(北京歌德学院)*

     

    游戏工作坊时长为4小时,玩家需全程参与。“时空塑境”系列共计4场活动,您可以选择只参加其中一场游戏工作坊,但若能在两场工作坊中分别扮演游戏者(居家,远程参与)和化身者(现场,城市行走),游戏体验感更佳。同样,艺术家对谈及公开复盘活动并非强制参与,但我们建议玩家参与其中,以便进一步理解与思考游戏背景及产出成果。

    “化身者”玩家需携带一部智能手机和内置麦克风的耳机。我们将提供胸前手机支架用以固定智能手机。“游戏者”玩家则需要一台电脑,一个安静的空间,可以选择佩戴内置麦克风的耳机。

    *两场游戏工作坊的远程参与者都将收到艺术家对谈和公开复盘活动的线上会议链接。

     

     

    工作坊招募

     

    游戏工作坊(上海)

    时间:2025329日(周六)14:00-18:00

    地点:德国驻上海总领事馆文化教育处(化身者)或线上远程参与(游戏者)

    地址:上海市黄浦区福州路318号浦汇大厦101室(化身者)(无障碍抵达指南)或线上远程参与(游戏者)

     

    游戏工作坊(北京)

    时间:202545日(周六)14:00-18:00

    地点:北京德国文化中心·歌德学院(中国)(化身者)或线上远程参与(游戏者)

    地址:北京市朝阳区酒仙桥路2798艺术区创意广场(化身者)或线上远程参与(游戏者)

     

    艺术家:卡琳娜·埃德曼(Carina Erdmann)、赵帆俪(Stephanie Holl-Trieu

    语言:英语(含部分中文翻译)

    报名方式:工作坊免费,需提前报名。请在202531010:00前扫描下方活动行二维码报名,主办方将在314日前通知报名结果。

     

    关于328日在上海举行的艺术家对谈活动和46日在北京举办的公开复盘活动,详情请关注本公众号的后续推送。

     

    https://hdxu.cn/xu7i

     

     

    艺术家简介

     

    卡琳娜·埃德曼

    卡琳娜·埃德曼(Carina Erdmann从事游戏设计、表演和哲学的交叉研究,并将角色扮演作为社会猜想的一种方法。

     

    赵帆俪

    赵帆俪(Stephanie Holl-Trieu)是一位艺术家、写作者,通过表演和角色扮演的方式研究感知的物质条件。

     

    在该合作项目中,“塑境”是一种集体研究形式。两位艺术家在艺术创作、教学及话语中开展工作。




    Open Call Temporal Worlding Workshop

    How do you give and take time–and what for?

     

    Join us for Temporal Worlding, a game about the relations to time that shape our lives. The Department of Culture and Education of the German Consulate General Shanghai and the Goethe-Institut China are pleased to invite the artists Carina Erdmann and Stephanie Holl-Trieu to come to China. Across four events taking place March 28th/29th in Shanghai and April 5th/6th in Beijing, you are invited to a game experience that overlays a guided walk with speculative narratives and somatic exercises to explore time, embodiment and alternative ways of world-making.

    Temporal Worlding is a Remote Reality Game that blends digital gaming with Live Action Role-Playing (LARP). In pairs, you will embody a single character split into two bodies: gamer and avatar. Connected through a video call, you go on a walk together, navigating time through voice, movement, and a shared narration. Along the way, you will come to terms with how you perceive time—not only through standardized clock time or your own bodily rhythms, but also through social senses of the future, past, and present.

    Interested in joining us? Please sign up through Huodongxing. Participants with access needs are encouraged to attend. Please share any requirements in the form.

    Feel invited to sign up in pairs. If you sign up alone, you will be paired with another participant.

     

    Overview

     

    Artist talk Shanghai: Friday, March 28, 2025

                On-site (AKuB Shanghai)*

     

    Play Session 1: Saturday, March 29, 2025, 2-6 PM

                Shanghai on-site (Playing as avatar)

                Remote (Playing as gamer)

     

    Play Session 2: Saturday, April 5, 2025, 2-6 PM

                Remote (Playing as gamer)

                Beijing on-site (Playing as avatar)

     

    Public debrief in Beijing: Sunday, April 6, 2025

                On-site at Goethe-Institut Beijing*

     

    Participants are asked to commit to the entire four-hour session. It is possible to follow only one of the play sessions, however the game benefits from experiencing it both in the role of the gamer (participating from home) and avatar (walking through the city). Likewise, it is optional to attend the artist talk, or the public debrief but it is recommended for further reflection on the background and outcomes of the game.

    To play as an avatar you will be required to bring a smartphone and headphones with an integrated mic. Chest harnesses to mount your smartphone will be provided. To play as a gamer you will require a computer, a quiet place, and optionally headphones with an integrated mic.

    *Remote players for either play sessions will receive an online meeting link to the artist talk and public debrief.

     

     

    Sign up for Play Session

    Play Session 1:

    Time: March 29, 2025, 14:00–18:00

    Venue: Department of Culture and Education of the German Consulate General Shanghai (for avatars) or remote (for gamers)

    Address: 101 Cross Tower, 318 Fuzhou Road, 200001 Shanghai (Accessible Route directions) (for avatars) or remote (for gamers)

     

    Play Session 2:

    Time: April 5, 2025, 14:00–18:00

    Venue: Goethe-Institut China

    Address: Originality Square, 798 Art District, 2 Jiuxianqiao Road, Chaoyang District, Beijing (for avatars) or remote (for gamers)

     

    Artists: Carina Erdmann, Stephanie Holl-Trieu

    Language: English with partially Chinese translation

    Admission: Participation is free of charge. Registration is required. Please scan the QR code below and register via the “Huodongxing” platform by 10 AM on March 10, 2025. You will be notified by the organiser via “Huodongxing” by March 14, 2025, regarding your participation in the workshop.

     

     

    Please follow our WeChat account for more information about the artist talk on March 28 and public debrief on April 6.

    https://hdxu.cn/xu7i

     

    Artists

    Carina Erdmann

    Carina Erdmann works on the intersection of game design, performance and philosophy, researching role play as a method for social speculation.

     

    Stephanie Holl-Trieu

    Steph Holl-Trieu is an artist and writer who engages with the material conditions of perception and experience through performance and role play.

     

    In their collaborative work, they practice worlding as a form of collective research, working between artistic production, pedagogy and discourse.

     

     





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